Tutorial II – Baroque Spire

This part of the Modeling Tutorial Series gives an insight to ARCHICAD’s Morph Modeling by combining the different editing methods to build a Baroque Spire in 6 relatively simple steps. Watch the video with subtitles to be able to fully follow the thinking of the training. The boxes paired with the tutorial shortfilm will help you to quickly overview the key points of the modeling process. The Baroque Spire created here will be later used in Part V – Baroque Church.

What are Morphs?

Unlikely to other tools of ARCHICAD, Morph Elements are not parametric, but freely edited objects, which also have very specific editing methods through their Pet Palette and Boolean commands.

Creation of Morphs

The tutorial gives examples for different creation and geometric methods of Morph objects. Creation can be started from either Floor Plan or Section / Elevation view with a Rectangular, a Rotated Rectangular or Revolved Method.

Boolean Operations

Selected from the Context Menu – called by a Right Mouse Click -, Boolean Operations provide quick option for Unioning or Intersecting two or more Morph elements and for Subtracting one or more Morphs from another. Be aware that during the latter command the subtracted element will be automatically deleted as the result of the operation!

Extra Features of the Tutorial

  1. Setting up a Trace Reference View 2. Quick insight to Solid Element Operations at step 6 – to learn more about these commands visit Part IV – Gothic Church chapter of the Modeling Tutorial series.

Tutorial I – Gothic Window

    Being the starting chapter of the Modeling Tutorial Series this tutorial is about advanced 2D editing using the advantages of special constructing tools like the Guide Lines and Snap Guides. Watch the video with subtitles to be able to fully follow the thinking of...

Tutorial III – Textured Houses

    Textured Houses tutorial provides the learner with more advanced steps on how to add Morph Surfaces, also repeating some previously used editing methods. The tutorial provides information on how to change already set surfaces and how to make new textures and...

Tutorial IV – Gothic Church

    As part of this chapter a new Morph editing option is introduced in details: ‘Solid Element Operations’ is shown as an alternative to Boolean Operations (Tutorial II - Baroque Spire). Watch the video with subtitles to be able to fully follow the thinking of the...

Tutorial V – Baroque Church

    This tutorial is the final development of the church as more complex details are added to the already finished tasks explained in former modeling tutorials (Tutorial I - Gothic Window, Tutorial II - Baroque Spire and Tutorial IV - Gothic Church). Main new features...

Tutorial VI – Terrain

    The tutorial shows the steps that should be taken in order to build a terrain from the base lines of a topographic map. With the help of the Magic Wand the lines of the map can be quickly adapted and afterwards the lines can receive their height values. As part of...

Tutorial VII – Hotlinked Modules

    Using hotlinked modules is an option for working with parallel model files while in the meantime integrating them into a joint project file. This soltuion can also be a way for working in a team, though ARCHICAD also provides much more developed options for this....